Players stamina compared to real
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banditelvis721
(joined · 118 posts · 195 karma)
, ago
Question if a batter has 200 ab in the real season, will he have the same or its possible he will go over? or will it know and make him get hurt? same thing with a pitcher, if a pitcher pitches 66 ip, will it let him go to 100 or 150, or again will it know and make him get hurt?
ty
perry
Comments
Harlin
(joined · 239 posts · 389 karma)
, ago
I see what you're saying, and I agree. A pitcher who only threw 60 innings in real life probably shouldn't be able to throw 200 innings and maintain the same level of performance.
I like the idea of warning the manager when a player starts exceeding his real-life usage and then gradually reducing his effectiveness if he continues to be overused. We could look at doing something similar with batters.
I think we'd want to make this optional since some people enjoy seeing what might have happened if certain players had played more.
I'm going to create a feature request for this so we can look into it further. We'd need to work out the details and do some testing to make sure the penalties are reasonable.
Good suggestion, Perry. Thanks!
banditelvis721
(joined · 118 posts · 195 karma)
, ago
you are amazing thank you much!!!!!!!!!!!!!
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Hi Perry, good question!
The game doesn't put a hard limit on how much a player can play based on his real-life stats, but the computer manager does try to keep things reasonably close to what actually happened.
For batters, the default lineups take into account how many games a player started in real life. A guy who started 155 games is going to play almost every day, while bench players get their opportunities when starters rest, pinch hit, or get injured. So your 200 AB player should end up somewhere around that number, but he could certainly go over or under.
Starting pitchers work a little differently. The computer manager keeps track of how many starts each pitcher has made compared to his real-life pace. If someone gets about 25% ahead of that pace, the manager gives his next start to a spot starter who hasn't been getting enough work.
Relievers are handled similarly. Once a reliever gets about 25% ahead of his actual pace, plus a couple of appearances, the computer manager stops using him in relief. So a guy who threw 66 innings might throw more than that, but you generally shouldn't see the computer manager running him out there for 150 innings.
As for injuries, those have nothing to do with a player's actual playing time. They're random, influenced by age, and only happen if you have injuries turned on. The game isn't going to injure someone because he's played more than he did in real life.
Now, all of this applies to the computer manager and the default lineups. If you're managing the team yourself and want to start a bench player every day or pitch someone more often than he actually pitched, you're free to do that. The game won't stop you.
The idea is to keep things reasonably close to history while still letting the season play out however it plays out.
Hope all that helps and makes sense. Let me know if not.
Ok gotcha, but here is the issue, i used pennantchase.com 2 years ago, jacob degrom, pitched i think like 60 innings in real baseball, the owner was able to pitch him all year, he had over 200 plus innings, i think there should be a warning when someone like that goes over his innings, and if the owner continues to put him in, his stats would deteriorate, there is no way he should be able to keep it up, do you understand? that would make it very real!
ty
perry